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Fsuipc for p3d
Fsuipc for p3d










fsuipc for p3d
  1. #FSUIPC FOR P3D PC#
  2. #FSUIPC FOR P3D SIMULATOR#
  3. #FSUIPC FOR P3D WINDOWS#

#FSUIPC FOR P3D PC#

  • Synchronising the FS clock seconds (and minutes, within reason) with the PC it is running in, so that it doesn’t lose or gain time when running at normal simulation speeds.
  • This seems to be very useful still, as none of the default aircraft, at least, yet have true APU simulation nor external power connections.
  • Extending the FS aircraft battery life, when the engines aren’t running to maintain them.
  • an intelligent AI Traffic Limiting option, so that the slider can be higher for more variety but without excessive traffic affecting performanceĪssorted ‘fixes’ and improvements, including:.
  • switching throttle sync on and off, and hiding/viewing the FS message window.
  • A page of special Hot Key programmable functions for some special FSUIPC4 actions, such as clearing the weather, setting STD altimeter,.
  • All key-press operations programmable separately for press and release, and for specific aircraft or general.
  • Key-press assignments for use by WideFS7 clients on Networked PCs.
  • Key-press assignments for Project Magenta controls, and for Roger Wilco’s PTT action.
  • fsuipc for p3d

  • Key-press combinations including TAB, MENU and WIN as extra shifts, for many more assignment possibilities.
  • FS controls can be sent with fixed parameter, for use in setting specific analogue values.
  • fsuipc for p3d

  • Key-press programming, for any Flight Sim control, including those not available in FS’s own assignments dialogues.
  • Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft.
  • #FSUIPC FOR P3D WINDOWS#

  • Axes can be read as Windows Game controler calibrated values, or direct as ‘Raw’ values for setting specific values.
  • Facilities for asignment of any Windows API (not DirectInput) joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
  • Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.
  • PFC COM-port connected devices, operating through my PFCFSX DLL driver, can also have their switches and buttons programmed using the same facilities.
  • Facilities for analogue elevator, rudder and aileron trim setting.
  • fsuipc for p3d

    Facilities for analogue flap and spoiler setting, with detentes.All button assignments programmable separately for press and release.Joystick button assignments for use by WideFS clients on Networked PCs.Joystick button assignments for Project Magenta controls, and for Roger Wilco’s PTT action.Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory.Joystick button programming, for any Flight Sim control, including those not available in FS’s own assignment menu.Facilities for reverse thrust adjustment on each throttle, or via a separate reverser,.Joystick mapping for multi-engined aircraft throttles.Facilities for joystick calibration – specifically, more accurate setting of dead zones and centres.To use these additional features you need to register your copy of FSUIPC4 here and obtain an Access Key, which will unlock them.įacilities provided to the Registered User of FSUIPC include: It can do this because, by its very nature as an interface program, as a “puller of wires and pusher of switches” on behalf of external applications, it is also in the best position to help you do the same.

    #FSUIPC FOR P3D SIMULATOR#

    That deal, for their access, will often have been already done by the add-on program makers.īut, in addition, FSUIPC4 contains a number of useful features for you, the Flight Simulator user, features that can assist you setting up the best simulation environment and making the best of what you have. For most such programs you do not need to actually purchase FSUIPC4. It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already. This product FSUIPC4 is NOT compatible with Microsoft Flight Simulator (MSFS) released in 2020.For MSFS, please use instead FSUIPC7 available here.įSUIPC4: Flight Simulator Universal Inter-Process Communication (Flight Simulator X and Prepar3D version)įSUIPC4 is an add-in for Microsoft Flight Simulator X which provides an interface for other programs to read and write all sorts of pertinent data relating to the simulation, and in many ways even to control the actual process itself.












    Fsuipc for p3d